Welcome,
Guest
. Please
login
or
register
.
May 02, 2026, 11:19:03 PM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Using RectTransforn Tool for widget
« previous
next »
Print
Pages: [
1
]
Author
Topic: Using RectTransforn Tool for widget (Read 7359 times)
Jes28
Newbie
Thank You
-Given: 1
-Receive: 0
Posts: 12
Using RectTransforn Tool for widget
«
on:
February 02, 2015, 06:06:39 AM »
Hi. I try to use rectTransform for NGUI and release logs says that NGUI use it for Unity 4.6+ but when I (or NGUI) enable rect tool all handles are gone and I can not use it.
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Using RectTransforn Tool for widget
«
Reply #1 on:
February 03, 2015, 10:11:34 AM »
Open up UIWidget.cs, go to line 1320 and change it from:
#if UNITY_4_3 || UNITY_4_5 || UNITY_4_6
to:
#if UNITY_4_3 || UNITY_4_5
«
Last Edit: February 03, 2015, 10:26:04 AM by ArenMook
»
Logged
Jes28
Newbie
Thank You
-Given: 1
-Receive: 0
Posts: 12
Re: Using RectTransforn Tool for widget
«
Reply #2 on:
February 04, 2015, 03:29:11 AM »
I have no UNITY_4_6 in file at all and line 1320 is empty line after showHandles property.
I am on 3.7.4
Logged
BehindTheStone
Full Member
Thank You
-Given: 0
-Receive: 0
Posts: 135
Re: Using RectTransforn Tool for widget
«
Reply #3 on:
February 04, 2015, 05:00:29 AM »
Well, then you should update to 3.7.9
Logged
Jes28
Newbie
Thank You
-Given: 1
-Receive: 0
Posts: 12
Re: Using RectTransforn Tool for widget
«
Reply #4 on:
February 06, 2015, 08:01:48 AM »
Thanks
Now it works
Logged
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Using RectTransforn Tool for widget