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UISprite problem, offset/padding problem.
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Topic: UISprite problem, offset/padding problem. (Read 4130 times)
Altiva
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UISprite problem, offset/padding problem.
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on:
May 08, 2015, 08:21:00 AM »
When I use a UISprite the image is displaced from the frame. Even the examples are displaces.
Here you can see the image displaced from the frame:
http://i.imgur.com/0UNqvcZ.jpg
And here is the same image as a sprite with the unity UI system:
http://i.imgur.com/SqIg7dP.jpg
This is very annoying and make ngui unusable for me. Any solution?
More context:
Tested in Unity 4.6.4 and Unity 5.0.1. NGUI versions 3.6.8 and 3.8.2 in clean projects.
I have been using ngui for a long time but I didn't notice this before because my GUI wasn't very demanding.
Thanks for the help.
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ArenMook
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Toronto, Canada
Re: UISprite problem, offset/padding problem.
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Reply #1 on:
May 09, 2015, 04:24:23 AM »
It's due to the half-pixel offset on DX9 -- a well-documented DX9 oddity, and is only noticeable when you zoom in greatly like you did.
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UISprite problem, offset/padding problem.