HI,
I have long hierarchical & complex UI(Image attached) made up with Unity's UI but it is not giving good result with drawcall. It gives 100+ call even all sprites share 1 atlas. I want to know here that can nGUI manage these kind of scenario with 1 or minimal calls if sharing 1 atlas? or it also has issue like overlaping UI create 1 call each etc.? I want to know these before I buy it.