Well, first please update to the latest. 3.9.9 is quite old now.
I just did a quick check on my end -- made a new scene, ALT+SHIFT+S to make a new sprite, added a new game object, advanced anchor on sprite and changed the left side to be using the new object as its target. Dragging the object resizes the widget as expected, and of course it remains as "advanced" when I select it because it has more than one anchor target.
Unified simply means all 4 anchor targets are the same.