I'm getting the following exception on iOS occasionally in my menus. It's showing up in large numbers on Unitys performance reporting tool
MESSAGE
ArgumentException: texture is null
STACK TRACE
UIDrawCall.Create (System.String name, .UIPanel pan, UnityEngine.Material mat, UnityEngine.Texture tex, UnityEngine.Shader shader)
UIPanel.FillAllDrawCalls ()
UIPanel.UpdateSelf ()
UIPanel.LateUpdate ()