I have two UI's in my scene. They're separate from one another, but I have their depths set so one should draw over the other, (acting as a popup dialog for user messages and help). The problem is that it draws behind everything, all the time.
It doesn't seem to matter how close I move the UI to the camera by hand, or what value I set its components depth to, the UI I want on top is *always* drawn behind the other one. What would cause such a thing?
Here's a screenshot of the scene, but I had to crop it close because I can't show the work. :/

I hope it's enough for someone to tell me what's going on at least.