Hello All.
I have been using NGUI for a bit and I love it.
Recently I had to add Japanese subtitles for my game. So I followed the "NGUI: Packed Fonts" tutorial on youtube and was able to pack more than 13k JAP characters into a 4096x4096 texture.
After following the steps and changing the shader, compression and removing effects. The characters look pixalated when I use the texture as 1024. Look at the image below

However, If I set the texture of the font to be 4096 then it looks normal

But the problem is that the size of the texture is 64MB T_T. Look below

And here is the material

So my question is, how do I make the font look normal and keep the size of the texture down? Like I said I followed the ""NGUI: Packed Fonts" tutorial so it should be using the RGBA channels.
Is it possible to reduce the size? Am I missing some setting to keep the size low?
Please reply as soon as possible

. I need to find a fix urgently!
Thanks!