Hi there,
After finally getting my fill amount to adjust during run-time I've ran into another problem.
As you can see in this first picture, the Icon is about .6 filled:

When i play, it's fine and stays as is:

(Ignore the image on the right)
However, when I change the amount, lets say I decrease the fill, down to .4 then it will move in the correct direction, but then if I try to move it back down to .6 again it will not do anything
Example 1:

Example 2:

My only thought of why this stops working is because of the procedure where everything is combined for 1 Drawcall?
Thanks