Hi there !
I'm working on a RTS game right now, and I have some issues using NGUI and some mouse controls into the game.
If I create a button into the UI camera, if I click on it, the code I made to click to the terrain in the 3d world will still be called.
How can I prevent this? I mean, I want to know if I click into the UI I won't raycast to my terrain.
Thanks !