I'm trying to understand how to convert Unity Gui text & buttons etc... over to a NGui Panel ?
eg. I've created a font atlas & pulled in my images from photoshop etc.. I've even created several menus already from scratch.. but how about if my game already has some text that is already displayed on screen & I'd like to project that basic Unity gui text into NGui with my cool looking atlas font...
Maybe someone can point me to a tutorial or thread where this has probably already been discussed...