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Topic: Windows Phone 8 / Windows Store (Read 4041 times)
glaubergft
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Windows Phone 8 / Windows Store
«
on:
September 03, 2013, 01:56:28 PM »
Hi,
Does TNET support WP8 and Windows Store?
Thanks in advance
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ArenMook
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Toronto, Canada
Re: Windows Phone 8 / Windows Store
«
Reply #1 on:
September 04, 2013, 03:30:34 AM »
As long as Unity supports sockets on those platforms, yes.
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wstumpf
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Re: Windows Phone 8 / Windows Store
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Reply #2 on:
October 25, 2013, 02:51:39 PM »
So...it seems the Windows Phone Platform itself does not support a lot of the sockets API (
http://msdn.microsoft.com/en-us/library/windowsphone/develop/system.net.sockets(v=vs.105).aspx
). I think they would prefer people to use windows.networking.sockets (
http://msdn.microsoft.com/library/windows/apps/br226960
).
Specifically to TNet, it seems like System.Net.Sockets.TcpListener, System.Net.Sockets.SocketFlags, System.Net.Sockets.SocketOptionName, System.Net.Sockets.SocketOptionLevel, System.Net.Sockets.UdpClient, System.Net.Dns, System.Net.IPHostEntry, System.Net.Dns, and (although not networked related and easy to work around) System.Collections.Queue are not supported.
I know you probably won't add support for Windows Phone 8, but I just want to make sure. Do you have any advice before I try doing this myself (i.e. is this a fool's errand)? Thanks.
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ArenMook
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Re: Windows Phone 8 / Windows Store
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Reply #3 on:
October 26, 2013, 08:00:27 PM »
As long as the two implementations are remotely similar, you should be able to adapt it. However I haven't looked at it as I don't have Windows 8, so I can't be of much help on the matter.
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