Author Topic: Do we have to use unity's gui?  (Read 2075 times)

bitcrusher

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Do we have to use unity's gui?
« on: October 07, 2013, 02:04:40 AM »
Do we have to use unity's gui or can we use ngui?  In your example you use unity's in DrawConnectMenu()?

Nicki

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Re: Do we have to use unity's gui?
« Reply #1 on: October 07, 2013, 03:53:14 AM »
Use whatever GUI solution you prefer.

ArenMook

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Re: Do we have to use unity's gui?
« Reply #2 on: October 07, 2013, 03:59:30 AM »
I used Unity's GUI with TNet examples because I didn't want to make the network library depend on a UI library. It wouldn't make sense to do so. That said, Starlink UI example project features TNet being used with an NGUI front-end -- chat, channel list, server list, etc.