When I made plural input in one scene in the Mobile environment, value of all input synchronized.
Version 3.0.3c
NGUI/Scripts/UI/UIInput.cs
line:397-
#if MOBILE
void Update()
{
// Fix bug.
if (mKeyboard != null && isSelected && NGUITools.IsActive(this))
{
string val = mKeyboard.text;
if (mValue != val)