Hi,
After updating to 3.0.6, when adding stuff into an Atlas I already had made in a prior version (still 3.x), I am now getting a weird background/border appearing behind the sprite when shown in the game. In the preview screen its fine, but when I add it to the scene, its got this weird background/border effect. It looks like a large square border. Also, when I view the Texture created by the atlas, I can see the issue in there as well.
I then tried to create a new Atlas, and start adding in my textures, and when viewed, they are all ok! So there is some issue with the upgrade process here which has messed up my old atlas. Any suggestions?
Adam