I have some particle fireworks that appear around some of the text in my GUI. They are rendered using the same camera as the NGUI stuff. Prior to 3.0.8 I was able to place them closer to the camera than the NGUI stuff and they would render in front of it. Now, in 3.0.8 f2, they always render behind the NGUI stuff no matter where I have them in z-space. Is there a way to get the particles in front of the NGUI stuff, or do I need to render particles with another camera?