Author Topic: mac or ios can not connect to if the server run on windows  (Read 2752 times)

momo

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mac or ios can not connect to if the server run on windows
« on: January 14, 2014, 10:23:43 PM »
as the title, I don't know what' s the problem, but if server run on mac all platform can connect to it.
tnet version is 1.8.4 with unity pro 4.3.2f1
I run demo on mac as client to connect to server on windows, the message came out "unable to connect"
some body catch it?
thx!!!

ArenMook

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Re: mac or ios can not connect to if the server run on windows
« Reply #1 on: January 15, 2014, 10:28:50 PM »
The first time you run the server, Windows gives you a dialog about letting the program access the network. There are two options -- local and internet. Only one of them is checked by default. You need to check both, or Windows firewall won't let connections through.

Running it a second time won't show the same dialog anymore, so you have to manually add TNServer.exe (or your compiled game) to the list of allowed exceptions. Consult your OS.