Author Topic: Sprites on screen are bigger than real  (Read 3322 times)

hitmax87

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Sprites on screen are bigger than real
« on: January 16, 2014, 11:16:30 AM »
Hello. I add my sprite in Atlas. But when I create sprite (I using root3d), it looks bigger, than this picture on my computer? How to solve?

ArenMook

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Re: Sprites on screen are bigger than real
« Reply #1 on: January 16, 2014, 10:36:56 PM »
I don't understand what you mean. Some pictures would help.

Nicki

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Re: Sprites on screen are bigger than real
« Reply #2 on: January 17, 2014, 04:25:46 AM »
Either:
1) It's not pixel perfect.
2) Your manualHeight in UIRoot is not set to the actual height of the screen.
3) The sprite is scaled bigger thatn 1,1,1
4) Some game object in the hierarchy is scaled wrong - everything should be 1,1,1 except UIRoot.