Hi Aren,
our game developper prefers to make animations over the unity editor instead of using tweens. This works fine for manipulating the transform values of an UI element. But i.e. changing the color brings strange behaviours. When changing a label or sprite color over the inspector, the change can be seen in game immediately. However, when it is changed by the unity animation, the color in the inspector changes but not in the game. Only on some rare moments, the color does change in game but without any interpolation.
What are we doing wrong? Is there an extra option to set?
Thx in advance and kind regards,
grofie