Hi, we're working on a project using NGUI version 3.0.8f7, and we stumbled upon this issue. A UITexture that's in a ScrollView with soft clipping won't show a texture properly if the material has non-zero offset and/or non-identity scale.
I've fixed the bug on my end, so if you'd like the patch you can tell me how to send it to you (I imagine you'd prefer I don't post the files here).