Author Topic: UIInput temporary freeze on first use in build  (Read 8069 times)

hannahwills

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UIInput temporary freeze on first use in build
« on: August 10, 2014, 12:53:23 AM »
I'm having an issue with the UIInput. When I open a build and type in any input field that doesn't have a starting value, the game freezes for around 10 seconds, and then everything is back to normal and it never happens again, even if I load a new scene. The same thing happens if I select an input field with a starting value.

Is this a known issue, or is there something I could be doing wrong? I've copied over the tutorial into my scene but the same problem remains.

Any insight would be appreciated!

ArenMook

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Re: UIInput temporary freeze on first use in build
« Reply #1 on: August 10, 2014, 04:55:35 PM »
Never heard of that. How can I reproduce it on my end?

hannahwills

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Re: UIInput temporary freeze on first use in build
« Reply #2 on: August 11, 2014, 11:32:32 AM »
Hi Aren,

Thanks for responding. I just tried updating to the newest version and the delay was no longer there. I'm not sure what the original cause was but I just wanted to respond in case anyone has this problem in the future.

Thanks!