Hi,
I'm upgrading an existing project from V2.5.2 to V2.7 prior to V3.
Existing code on a sprite
NGUITools.AddWidgetCollider (sprite.gameObject);
button = (UIButton)sprite.gameObject.AddComponent ("UIButton");
the added boxcollider was sized correctly at (1,1,0) but after V2.7 update they are all (0,0,0) and therefore don't work.
Is there something else I can do to get these back to normal?
It's quite a complex UI.
ty!