Author Topic: Best image practices  (Read 3486 times)

pitaman

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Best image practices
« on: July 09, 2012, 09:04:28 PM »
Hello,

I'm trying to create some images for a game UI in Photoshop for my programmer teammate that is using Ngui.
I'm giving him images exported for web 24bit PNGs with transparencies. But when he brings them in, the transparencies are replaced with black.

Am I doing something wrong? Should I save them in a different format?

Are there any standard guidelines that I should follow when creating textures for Ngui?

Any help would be appreciated.


atomfreak

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Re: Best image practices
« Reply #1 on: July 09, 2012, 10:19:14 PM »
Hi Pitaman

On my side for transparent images I just save my image in png with no background.  Ngui do the rest (magica  ;) )

ArenMook

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Re: Best image practices
« Reply #2 on: July 10, 2012, 01:53:50 AM »
I suggest sticking to PSD files. Unity reads them just fine, and they offer a lot more flexibility than PNGs.

I also suggest keeping Alpha instead of Transparency. It's hard to go from Transparency to Alpha, but going from Alpha to transparency is trivial if need be.

Last but not least, look into the Flaming Pear Solidify filter for Photoshop. Using it will eliminate all artifacts around the edges.