Hi, I'm working to develop mobile RTS game.
I'm using NGUI for main GUI system (build button, upgrade button, and so on). Additionally, I used Input.touch for picking building or units (using raycasting).
In this case, what is best way to get Rect of NGUI component (label, button, background ...) for ignore picking event on GUI component? I think that checking rect of gui component may be solution. Is there another way to check whether touch point is on gui component?