Hi
Is there a way to get a shader fix for render textures?
I changed the script so that it doesn't enforce "Fast" for mobile and it can go to low, medium and high if I want to. But it seems the shader completely ignores those settings because anything other than fast, won't render any water on mobile eventhough I have a mobile that is able to render suimono, water4 pro and any other package at 30 fps with reflections and real time shadows... (I think it has more power than my current laptop lol)
So it has to be on the shader side that something is messed up but I have no clue where to begin touching the shader